Méliès is Gone is a prototype for an investigation game I made with a team of 5 people, in which the player plays Georgette Méliès, the daughter of the famous inventor of cinema, in search of her missing father.
I worked on this game as a narrative designer, writer, and as the main developer (creating prototypes for it both in Unreal Engine and Unity)
You can find many more informations about Méliès is Gone, including a devlog and a teaser trailer for the game on its dedicated website: www.meliesisgone.com.