Showing 6 Result(s)

Keepin’ Shape, VR musical game

Keepin’ Shape by RapsoDIOde, FFenril, audrey_deny, Achille Roverato Keepin’ Shape is a VR musical game prototype! It was built in a week as a Gobelins / Cnam-Enjmin student project. With my team, we: I was personally in charge of the technical side of the game (including music timing and collision detection) Keepin’ Shape is a …

2015-2016 : “nope.”, social game

The idea The app “nope.” was born from seeing two friends arguing. They were constantly using the Facebook “poke” functionality, which sends a notification to the “poked” user, and allows them to do the same in return. Through their constant use, they were arguing about who had “won” their “poke battle”, which meant had sent …

2013-2014 – H@mster Project, Tizen Rhythm Game

Context In 2013, I was a back-end PHP and node.js developer, and I was becoming more and more interested by working front-end, making interfaces. I was an active member of the JavaScript developers community, and I learnt this way that Samsung was creating a challenge to incite developers to create games on their future smartphone …